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| // 더 많은 정보는 42jerrykim.github.io 에서 확인하세요.
#include <bits/stdc++.h>
using namespace std;
struct Edge {
int to, rev;
int cap;
Edge(int t, int r, int c) : to(t), rev(r), cap(c) {}
};
struct Dinic {
int n;
vector<vector<Edge>> g;
vector<int> level, it;
Dinic(int n_) : n(n_), g(n_), level(n_), it(n_) {}
void addEdge(int u, int v, int c) {
g[u].emplace_back(v, (int)g[v].size(), c);
g[v].emplace_back(u, (int)g[u].size() - 1, 0);
}
bool bfs(int s, int t) {
fill(level.begin(), level.end(), -1);
queue<int> q;
level[s] = 0;
q.push(s);
while (!q.empty()) {
int u = q.front(); q.pop();
for (auto &e : g[u]) {
if (e.cap > 0 && level[e.to] == -1) {
level[e.to] = level[u] + 1;
q.push(e.to);
}
}
}
return level[t] != -1;
}
int dfs(int u, int t, int f) {
if (u == t) return f;
for (int &i = it[u]; i < (int)g[u].size(); ++i) {
Edge &e = g[u][i];
if (e.cap > 0 && level[e.to] == level[u] + 1) {
int ret = dfs(e.to, t, min(f, e.cap));
if (ret > 0) {
e.cap -= ret;
g[e.to][e.rev].cap += ret;
return ret;
}
}
}
return 0;
}
long long maxFlow(int s, int t) {
long long flow = 0;
while (bfs(s, t)) {
fill(it.begin(), it.end(), 0);
while (true) {
int pushed = dfs(s, t, INT_MAX);
if (!pushed) break;
flow += pushed;
}
}
return flow;
}
};
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int N, P;
if (!(cin >> N >> P)) return 0;
const int INF = 1e9;
auto IN = [&](int v) { return v; };
auto OUT = [&](int v) { return v + N; };
int V = 2 * N + 5;
Dinic dinic(V);
for (int v = 1; v <= N; ++v) {
int cap = (v == 1 || v == 2) ? INF : 1;
dinic.addEdge(IN(v), OUT(v), cap);
}
for (int i = 0; i < P; ++i) {
int a, b; cin >> a >> b;
dinic.addEdge(OUT(a), IN(b), INF);
dinic.addEdge(OUT(b), IN(a), INF);
}
int S = OUT(1);
int T = IN(2);
cout << dinic.maxFlow(S, T) << '\n';
return 0;
}
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