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| // 더 많은 정보는 42jerrykim.github.io 에서 확인하세요.
#include <bits/stdc++.h>
using namespace std;
using ull = unsigned long long;
static const ull MOD_MASK = 0xFFFFFFFFULL;
struct SegmentTree {
int n;
vector<ull> tree;
vector<ull> lazyMul;
vector<ull> lazyAdd;
SegmentTree() {}
SegmentTree(int n_) { init(n_); }
void init(int n_) {
n = n_;
tree.assign(4 * n + 4, 0);
lazyMul.assign(4 * n + 4, 1);
lazyAdd.assign(4 * n + 4, 0);
}
inline void apply(int idx, int l, int r, ull mul, ull add) {
ull len = (ull)(r - l + 1);
tree[idx] = (tree[idx] * mul + add * len) & MOD_MASK;
lazyMul[idx] = (lazyMul[idx] * mul) & MOD_MASK;
lazyAdd[idx] = (lazyAdd[idx] * mul + add) & MOD_MASK;
}
inline void push(int idx, int l, int r) {
if (lazyMul[idx] == 1 && lazyAdd[idx] == 0) return;
int mid = (l + r) >> 1;
int L = idx << 1, R = L | 1;
apply(L, l, mid, lazyMul[idx], lazyAdd[idx]);
apply(R, mid + 1, r, lazyMul[idx], lazyAdd[idx]);
lazyMul[idx] = 1;
lazyAdd[idx] = 0;
}
void update(int idx, int l, int r, int ql, int qr, ull mul, ull add) {
if (qr < l || r < ql) return;
if (ql <= l && r <= qr) {
apply(idx, l, r, mul, add);
return;
}
push(idx, l, r);
int mid = (l + r) >> 1;
int L = idx << 1, R = L | 1;
update(L, l, mid, ql, qr, mul, add);
update(R, mid + 1, r, ql, qr, mul, add);
tree[idx] = (tree[L] + tree[R]) & MOD_MASK;
}
ull query(int idx, int l, int r, int ql, int qr) {
if (qr < l || r < ql) return 0;
if (ql <= l && r <= qr) return tree[idx];
push(idx, l, r);
int mid = (l + r) >> 1;
int L = idx << 1, R = L | 1;
ull res = (query(L, l, mid, ql, qr) + query(R, mid + 1, r, ql, qr)) & MOD_MASK;
return res;
}
inline void range_affine(int l, int r, ull mul, ull add) {
if (l > r) return;
update(1, 1, n, l, r, mul & MOD_MASK, add & MOD_MASK);
}
inline ull range_sum(int l, int r) {
if (l > r) return 0;
return query(1, 1, n, l, r) & MOD_MASK;
}
};
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int N, Q;
if (!(cin >> N >> Q)) return 0;
vector<vector<int>> adj(N + 1);
for (int i = 0; i < N - 1; ++i) {
int s, e;
cin >> s >> e;
adj[s].push_back(e);
adj[e].push_back(s);
}
vector<int> parent(N + 1, 0), depth(N + 1, 0), heavy(N + 1, -1), subtreeSize(N + 1, 0);
vector<int> head(N + 1, 0), pos(N + 1, 0);
vector<int> order;
order.reserve(N);
{
vector<int> st;
st.reserve(N);
parent[1] = 0;
depth[1] = 0;
st.push_back(1);
while (!st.empty()) {
int u = st.back(); st.pop_back();
order.push_back(u);
for (int v : adj[u]) {
if (v == parent[u]) continue;
parent[v] = u;
depth[v] = depth[u] + 1;
st.push_back(v);
}
}
}
for (int i = (int)order.size() - 1; i >= 0; --i) {
int u = order[i];
int maxSz = 0;
subtreeSize[u] = 1;
for (int v : adj[u]) {
if (v == parent[u]) continue;
subtreeSize[u] += subtreeSize[v];
if (subtreeSize[v] > maxSz) {
maxSz = subtreeSize[v];
heavy[u] = v;
}
}
}
int curPos = 1;
{
vector<pair<int,int>> st;
st.reserve(N);
st.emplace_back(1, 1);
while (!st.empty()) {
auto [u, h] = st.back(); st.pop_back();
int x = u;
while (x != -1) {
head[x] = h;
pos[x] = curPos++;
for (int v : adj[x]) {
if (v == parent[x] || v == heavy[x]) continue;
st.emplace_back(v, v);
}
x = heavy[x];
}
}
}
SegmentTree seg(N);
auto update_subtree = [&](int u, ull mul, ull add) {
int l = pos[u];
int r = pos[u] + subtreeSize[u] - 1;
seg.range_affine(l, r, mul, add);
};
function<void(int,int,ull,ull)> update_path = [&](int u, int v, ull mul, ull add) {
while (head[u] != head[v]) {
if (depth[head[u]] < depth[head[v]]) swap(u, v);
int hu = head[u];
seg.range_affine(pos[hu], pos[u], mul, add);
u = parent[hu];
}
if (depth[u] > depth[v]) swap(u, v);
seg.range_affine(pos[u], pos[v], mul, add);
};
auto query_subtree = [&](int u) -> ull {
int l = pos[u];
int r = pos[u] + subtreeSize[u] - 1;
return seg.range_sum(l, r);
};
function<ull(int,int)> query_path = [&](int u, int v) -> ull {
ull res = 0;
while (head[u] != head[v]) {
if (depth[head[u]] < depth[head[v]]) swap(u, v);
int hu = head[u];
res = (res + seg.range_sum(pos[hu], pos[u])) & MOD_MASK;
u = parent[hu];
}
if (depth[u] > depth[v]) swap(u, v);
res = (res + seg.range_sum(pos[u], pos[v])) & MOD_MASK;
return res;
};
for (int i = 0; i < Q; ++i) {
int t; cin >> t;
if (t == 1) {
int X; ull V; cin >> X >> V;
update_subtree(X, 1, V & MOD_MASK);
} else if (t == 2) {
int X, Y; ull V; cin >> X >> Y >> V;
update_path(X, Y, 1, V & MOD_MASK);
} else if (t == 3) {
int X; ull V; cin >> X >> V;
update_subtree(X, V & MOD_MASK, 0);
} else if (t == 4) {
int X, Y; ull V; cin >> X >> Y >> V;
update_path(X, Y, V & MOD_MASK, 0);
} else if (t == 5) {
int X; cin >> X;
cout << (query_subtree(X) & MOD_MASK) << '\n';
} else if (t == 6) {
int X, Y; cin >> X >> Y;
cout << (query_path(X, Y) & MOD_MASK) << '\n';
}
}
return 0;
}
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