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| // 더 많은 정보는 42jerrykim.github.io 에서 확인하세요.
#include <bits/stdc++.h>
using namespace std;
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int numNodes;
if (!(cin >> numNodes)) return 0;
// Adjacency: (neighbor, edgeIndex)
vector<vector<pair<int,int>>> adjacency(numNodes + 1);
vector<int> edgeU(numNodes), edgeV(numNodes), edgeWeight(numNodes);
for (int i = 1; i <= numNodes - 1; ++i) {
int u, v, w;
cin >> u >> v >> w;
adjacency[u].push_back({v, i});
adjacency[v].push_back({u, i});
edgeU[i] = u;
edgeV[i] = v;
edgeWeight[i] = w;
}
// Parent, depth, parent edge index for node (edge to its parent)
vector<int> parent(numNodes + 1, -1);
vector<int> depth(numNodes + 1, 0);
vector<int> parentEdgeIndex(numNodes + 1, 0);
// Build parent/depth iteratively (DFS order)
vector<int> order;
order.reserve(numNodes);
stack<int> dfsStack;
parent[1] = 0;
dfsStack.push(1);
while (!dfsStack.empty()) {
int current = dfsStack.top();
dfsStack.pop();
order.push_back(current);
for (const auto& entry : adjacency[current]) {
int nextNode = entry.first;
int eIdx = entry.second;
if (nextNode == parent[current]) continue;
if (parent[nextNode] != -1) continue;
parent[nextNode] = current;
parentEdgeIndex[nextNode] = eIdx;
depth[nextNode] = depth[current] + 1;
dfsStack.push(nextNode);
}
}
// Subtree sizes and heavy child
vector<int> subtreeSize(numNodes + 1, 1);
vector<int> heavyChild(numNodes + 1, -1);
for (int i = static_cast<int>(order.size()) - 1; i >= 0; --i) {
int node = order[i];
int maxSubtree = 0;
for (const auto& entry : adjacency[node]) {
int child = entry.first;
if (child == parent[node]) continue;
subtreeSize[node] += subtreeSize[child];
if (subtreeSize[child] > maxSubtree) {
maxSubtree = subtreeSize[child];
heavyChild[node] = child;
}
}
}
// Map edge index -> deeper endpoint node
vector<int> edgeToDeeperNode(numNodes, 0);
for (int node = 2; node <= numNodes; ++node) {
edgeToDeeperNode[parentEdgeIndex[node]] = node;
}
// Heavy-Light Decomposition: head of chain, position in base array
vector<int> head(numNodes + 1, 0);
vector<int> positionInBase(numNodes + 1, 0);
vector<int> baseValue(numNodes + 1, 0);
int currentPosition = 1;
for (int node = 1; node <= numNodes; ++node) {
if (parent[node] == 0 || heavyChild[parent[node]] != node) {
// node starts a new chain
for (int v = node; v != -1; v = heavyChild[v]) {
head[v] = node;
positionInBase[v] = currentPosition;
baseValue[currentPosition] = (parent[v] == 0 ? 0 : edgeWeight[parentEdgeIndex[v]]);
++currentPosition;
}
}
}
// Iterative segment tree for range max
const int baseSize = numNodes;
int leafOffset = 1;
while (leafOffset < baseSize) leafOffset <<= 1;
vector<int> segTree(leafOffset * 2, 0);
for (int i = 1; i <= baseSize; ++i) {
segTree[leafOffset + i - 1] = baseValue[i];
}
for (int i = leafOffset - 1; i >= 1; --i) {
segTree[i] = max(segTree[i << 1], segTree[i << 1 | 1]);
}
auto segQuery = [&](int left, int right) -> int {
if (left > right) return 0;
int res = 0;
int l = left + leafOffset - 1;
int r = right + leafOffset - 1;
while (l <= r) {
if (l & 1) res = max(res, segTree[l++]);
if (!(r & 1)) res = max(res, segTree[r--]);
l >>= 1; r >>= 1;
}
return res;
};
auto segUpdate = [&](int pos, int value) {
int idx = pos + leafOffset - 1;
segTree[idx] = value;
idx >>= 1;
while (idx >= 1) {
segTree[idx] = max(segTree[idx << 1], segTree[idx << 1 | 1]);
idx >>= 1;
}
};
auto queryMaxOnPath = [&](int u, int v) -> int {
int result = 0;
while (head[u] != head[v]) {
if (depth[head[u]] < depth[head[v]]) swap(u, v);
int topPos = positionInBase[head[u]];
int uPos = positionInBase[u];
result = max(result, segQuery(topPos, uPos));
u = parent[head[u]];
}
if (u == v) return result;
if (depth[u] < depth[v]) swap(u, v);
result = max(result, segQuery(positionInBase[v] + 1, positionInBase[u]));
return result;
};
int numQueries;
cin >> numQueries;
for (int qi = 0; qi < numQueries; ++qi) {
int type;
cin >> type;
if (type == 1) {
int edgeIndex, newCost;
cin >> edgeIndex >> newCost;
int node = edgeToDeeperNode[edgeIndex];
segUpdate(positionInBase[node], newCost);
edgeWeight[edgeIndex] = newCost;
} else if (type == 2) {
int u, v;
cin >> u >> v;
cout << queryMaxOnPath(u, v) << '\n';
}
}
return 0;
}
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