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  | // 더 많은 정보는 42jerrykim.github.io 에서 확인하세요.
#include <bits/stdc++.h>
using namespace std;
using int64 = long long;
struct Fenwick {
    int n;
    vector<int64> bit;
    Fenwick(int n=0): n(n), bit(n+1, 0) {}
    void add(int idx, int64 delta){
        for(; idx<=n; idx+=idx&-idx) bit[idx] += delta;
    }
    void range_add(int l, int r, int64 delta){
        add(l, delta);
        if(r+1 <= n) add(r+1, -delta);
    }
    int64 sum(int idx) const {
        int64 s = 0;
        for(; idx>0; idx-=idx&-idx) s += bit[idx];
        return s;
    }
};
struct SegTreeGCD {
    int n;
    vector<int64> tree; // stores non-negative gcds
    SegTreeGCD(int n=0): n(n), tree(4*n+4, 0) {}
    static int64 gcdll(int64 a, int64 b){
        if(a<0) a = -a;
        if(b<0) b = -b;
        return std::gcd(a, b);
    }
    void build(const vector<int64>& diff, int node, int s, int e){
        if(s==e){
            tree[node] = llabs(diff[s]);
            return;
        }
        int m=(s+e)>>1, l=node<<1, r=l|1;
        build(diff, l, s, m);
        build(diff, r, m+1, e);
        tree[node] = gcdll(tree[l], tree[r]);
    }
    void build(const vector<int64>& diff){
        if(n>0) build(diff, 1, 1, n);
    }
    void point_set(int node, int s, int e, int idx, int64 val){
        if(s==e){
            tree[node] = llabs(val);
            return;
        }
        int m=(s+e)>>1, l=node<<1, r=l|1;
        if(idx<=m) point_set(l, s, m, idx, val);
        else point_set(r, m+1, e, idx, val);
        tree[node] = gcdll(tree[l], tree[r]);
    }
    void point_set(int idx, int64 val){
        point_set(1, 1, n, idx, val);
    }
    int64 range_gcd(int node, int s, int e, int l, int r) const {
        if(r<s || e<l) return 0;
        if(l<=s && e<=r) return tree[node];
        int m=(s+e)>>1, L=node<<1, R=L|1;
        int64 g1 = range_gcd(L, s, m, l, r);
        int64 g2 = range_gcd(R, m+1, e, l, r);
        return std::gcd(g1, g2);
    }
    int64 range_gcd(int l, int r) const {
        if(l>r) return 0;
        return range_gcd(1, 1, n, l, r);
    }
};
int main(){
    ios::sync_with_stdio(false);
    cin.tie(nullptr);
    int N;
    if(!(cin >> N)) return 0;
    vector<int64> a(N+1);
    for(int i=1;i<=N;i++) cin >> a[i];
    // diff[1] = a[1], diff[i] = a[i] - a[i-1] for i>=2
    vector<int64> diff(N+1, 0);
    if(N>=1) diff[1] = a[1];
    for(int i=2;i<=N;i++) diff[i] = a[i] - a[i-1];
    SegTreeGCD seg(N);
    seg.build(diff);
    Fenwick fw(N); // holds only updates to reconstruct current a[i] = a[i]_init + fw.sum(i)
    int Q; cin >> Q;
    while(Q--){
        long long T; int A, B;
        cin >> T >> A >> B;
        if(A > B) swap(A, B);
        if(T == 0){
            int64 base = a[A] + fw.sum(A); // current a[A]
            if(A == B){
                cout << llabs(base) << '\n';
            }else{
                int64 gdiff = seg.range_gcd(A+1, B); // gcd of diff[A+1..B]
                int64 ans = std::gcd(llabs(base), gdiff);
                cout << llabs(ans) << '\n';
            }
        }else{
            // range add: update BIT and two points in diff/seg
            fw.range_add(A, B, T);
            diff[A] += T;
            seg.point_set(A, diff[A]);
            if(B+1 <= N){
                diff[B+1] -= T;
                seg.point_set(B+1, diff[B+1]);
            }
        }
    }
    return 0;
}
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