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  | // 42jerrykim.github.io에서 더 많은 정보를 확인 할 수 있습니다.
#include <bits/stdc++.h>
using namespace std;
struct CandidateEdge {
    int u;    // component root at scheduling time
    int v;    // component root at scheduling time
    int idx;  // edge index
};
struct CandidateCompare {
    bool operator()(const CandidateEdge& a, const CandidateEdge& b) const {
        return a.idx > b.idx; // min-heap by index
    }
};
struct Watcher {
    int other;       // other component root
    long long s;     // required threshold
    long long half;  // current component sum threshold to re-check
    int idx;         // edge index
};
struct WatcherHalfGreater {
    bool operator()(const Watcher& a, const Watcher& b) const {
        return a.half > b.half; // min-heap by half
    }
};
int main() {
    ios::sync_with_stdio(false);
    cin.tie(nullptr);
    int n, m;
    if (!(cin >> n >> m)) return 0;
    vector<long long> compWeight(n + 1);
    for (int i = 1; i <= n; ++i) cin >> compWeight[i];
    vector<int> parent(n + 1);
    iota(parent.begin(), parent.end(), 0);
    vector< priority_queue<Watcher, vector<Watcher>, WatcherHalfGreater> > watch(n + 1);
    priority_queue<CandidateEdge, vector<CandidateEdge>, CandidateCompare> fin; // eligible edges by smallest index
    function<int(int)> findRoot = [&](int x) -> int {
        if (parent[x] == x) return x;
        return parent[x] = findRoot(parent[x]);
    };
    auto unite = [&](int a, int b) -> int {
        a = findRoot(a);
        b = findRoot(b);
        if (a == b) return a;
        if (watch[a].size() < watch[b].size()) swap(a, b); // small-to-large by watcher heap size
        parent[b] = a;
        compWeight[a] += compWeight[b];
        while (!watch[b].empty()) { watch[a].push(watch[b].top()); watch[b].pop(); }
        return a;
    };
    function<void(int)> processComponent = [&](int root) {
        root = findRoot(root);
        while (!watch[root].empty()) {
            if (watch[root].top().half > compWeight[root]) break;
            Watcher w = watch[root].top();
            watch[root].pop();
            int other = findRoot(w.other);
            root = findRoot(root);
            if (root == other) continue;
            long long sumR = compWeight[root];
            long long sumO = compWeight[other];
            if (sumR + sumO >= w.s) {
                fin.push({root, other, w.idx});
            } else {
                long long need = (w.s - sumR - sumO + 1) / 2; // positive
                watch[root].push(Watcher{other, w.s, sumR + need, w.idx});
                watch[other].push(Watcher{root, w.s, sumO + need, w.idx});
            }
        }
    };
    for (int i = 1; i <= m; ++i) {
        int a, b; long long s; cin >> a >> b >> s;
        a = findRoot(a); b = findRoot(b);
        if (a == b) continue;
        long long sumA = compWeight[a], sumB = compWeight[b];
        if (sumA + sumB >= s) {
            fin.push({a, b, i});
        } else {
            long long need = (s - sumA - sumB + 1) / 2;
            watch[a].push(Watcher{b, s, sumA + need, i});
            watch[b].push(Watcher{a, s, sumB + need, i});
        }
    }
    vector<int> answer; answer.reserve(m);
    while (!fin.empty()) {
        CandidateEdge cur = fin.top(); fin.pop();
        int u = findRoot(cur.u), v = findRoot(cur.v);
        if (u == v) continue;
        answer.push_back(cur.idx);
        int root = unite(u, v);
        processComponent(root);
    }
    cout << (int)answer.size() << '\n';
    for (int i = 0; i < (int)answer.size(); ++i) {
        if (i) cout << ' ';
        cout << answer[i];
    }
    cout << '\n';
    return 0;
}
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